//==============================================================================
define eclipseSFX
{
    SetSelector
    {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
    }
}

//==============================================================================
define mistbody
{
    TechLogic none/TG Frost Enemy 01/TG Frost Enemy 02/TG Frost Enemy 03/TG Frost Enemy 04/TG Frost Enemy Frozen/Pickup Frost Slow
    set hotspot
    {
        version
        {
            Visualnone jimmy
        }
    }	  
    set hotspot
    {
        version
        {
            Visualparticle SFX Frost Enemy Effect Large
        }
    }
    set hotspot
    {
        version
        {
            Visualparticle SFX Frost Enemy Effect Large
        }
    }
    set hotspot
    {
        version
        {
            Visualparticle SFX Frost Enemy Effect Large
        }
    }
    set hotspot
    {
        version
        {
            Visualparticle SFX Frost Enemy Effect Large
        }
    }
    set hotspot
    {
        version
        {
            Visualparticle SFX Frost Enemy Effect Large
        }
    }
    set hotspot
    {
        version
        {
            Visualparticle SFX Frost Enemy Effect Large
        }
    }
}

//==============================================================================
define bloodspurt
{
    set hotspot
    {
        version
        {
		    Visualparticle SFX Blood Spurt Moderate
        }
    }
}

//==============================================================================
define blooddecal
{
    set hotspot
    {
        version
        {
		    Visualparticle SFX Blood Decal Large
        }
    }
}

//==============================================================================
define norsebirthSFX
{
    set hotspot
    {
        version
        {
            VisualParticle SFX N Myth Unit Birth Effect
        }
    }
}

//==============================================================================
anim Birth
{
    SetSelector
    {
        set hotspot
        {
            version
            {
				Visual Special N Battle Boar_boredA
				connect HOTSPOT norsebirthSFX hotspot
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 3.0
            }
        }
    }
}

//==============================================================================
anim Bored
{
    SetSelector
    {
        set hotspot
        {
            version
            {
				Visual Special N Battle Boar_boredA
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
            }
        }
    }
}

//==============================================================================
anim Idle
{
    SetSelector
    {
        set hotspot
        {
            version
            {
				Visual Special N Battle Boar_idleA
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
            }
        }
    }
}

//==============================================================================
anim Walk
{
    SetSelector
    {
        TechLogic none/TG Frost Enemy 01/TG Frost Enemy 02/TG Frost Enemy 03/TG Frost Enemy 04/TG Frost Enemy Frozen/Pickup Frost Slow
        set hotspot
        { 
            version
            {
				Visual Special N Battle Boar_walkC
                tag FootstepRight 0.00 true
                tag FootstepLeft 0.10 true
                tag FootstepRight 0.50 true
                tag FootstepLeft 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 1.2
            }
        }
	    set hotspot
        {
            version
            {
				Visual Special N Battle Boar_walkC
                tag FootstepRight 0.00 true
                tag FootstepLeft 0.10 true
                tag FootstepRight 0.50 true
                tag FootstepLeft 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 1.3
            }
        }
	    set hotspot
        {
            version
            {
				Visual Special N Battle Boar_walkC
                tag FootstepRight 0.00 true
                tag FootstepLeft 0.10 true
                tag FootstepRight 0.50 true
                tag FootstepLeft 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 1.4
            }
        }
	    set hotspot
        {
           version
           {
				Visual Special N Battle Boar_walkC
                tag FootstepRight 0.00 true
                tag FootstepLeft 0.10 true
                tag FootstepRight 0.50 true
                tag FootstepLeft 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 1.5
            }
        }
	    set hotspot
        {
            version
            {
				Visual Special N Battle Boar_walkC
                tag FootstepRight 0.00 true
                tag FootstepLeft 0.10 true
                tag FootstepRight 0.50 true
                tag FootstepLeft 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 1.6
            }
        }
	    set hotspot
        {
            version
            {
				Visual Special N Battle Boar_walkC
                tag FootstepRight 0.00 true
                tag FootstepLeft 0.10 true
                tag FootstepRight 0.50 true
                tag FootstepLeft 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 1.6
            }
        }
	    set hotspot
        {
            version
            {
				Visual Special N Battle Boar_walkC
                tag FootstepRight 0.00 true
                tag FootstepLeft 0.10 true
                tag FootstepRight 0.50 true
                tag FootstepLeft 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 1.6
            }
        }
    }
}

//==============================================================================
anim RangedAttack
{
    TechLogic none/TG Frost Enemy 01/TG Frost Enemy 02/TG Frost Enemy 03/TG Frost Enemy 04/TG Frost Enemy Frozen/Pickup Frost Slow
	SetSelector
    {
       set hotspot
       {
            version
            {
			    Visual Special N Battle Boar_attackA
                tag Attack 0.54 true
                tag GenericSound 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				length 0.9
            }
       }
       set hotspot
       {
            version
            {
			    Visual Special N Battle Boar_attackA
                tag Attack 0.54 true
                tag GenericSound 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				length 1.15
            }
        }
		set hotspot
        {
            version
            {
			    Visual Special N Battle Boar_attackA
                tag Attack 0.54 true
                tag GenericSound 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				length 1.2
            }
        }
		set hotspot
        {
            version
            {
			    Visual Special N Battle Boar_attackA
                tag Attack 0.54 true
                tag GenericSound 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				length 1.25
            }
        }
		set hotspot
        {
            version
            {
			    Visual Special N Battle Boar_attackA
                tag Attack 0.54 true
                tag GenericSound 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				length 1.3
            }
        }
	    set hotspot
        {
            version
            {
			    Visual Special N Battle Boar_attackA
                tag Attack 0.54 true
                tag GenericSound 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				length 1.3
            }
        }
		set hotspot
        {
            version
            {
			    Visual Special N Battle Boar_attackA
                tag Attack 0.54 true
                tag GenericSound 0.60 true
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				length 1.3
            }
        }
    }
}

//==============================================================================
anim Death
{
    SetSelector
    {
        set hotspot
        {
            version
            {
			    Visual Special N Battle Boar_deathA
                tag SpecificSoundSet 0.30 false BattleBoarDeath checkVisible 
			    Connect hotspot mistbody hotspot
			    length 2.0
            }
        }
    }
}


//==============================================================================
anim Flail
{
    SetSelector
    {
        set hotspot
        {
            version
            {
			    Visual Special N Battle Boar_FlailA
			    Connect hotspot mistbody hotspot
            }
        }
    }
}

//==============================================================================
anim Cinematic
{
    SetSelector
    {
        set hotspot
        {
            name Birth
			version
            {
				Visual Special N Battle Boar_boredA
				connect HOTSPOT norsebirthSFX hotspot
				connect hotspot eclipseSFX hotspot
				Connect hotspot mistbody hotspot
				Length 2.0
            }
        }
    }
}